3_2_Signature.jpg (32715 bytes) Newly optimized to complement the full range of Autodesk design and animation solutions, Lightscape 3.2 is useful to anyone concerned with the lighting of real or virtual environments. Designers use Lightscape to prototype and present to their clients how a building or an object will appear when specific materials and lighting conditions are used. Digital content creators use Lightscape to illuminate and render compelling real-time virtual environments for film, broadcast, web and interactive gaming applications.

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Click here for a more detailed listing
of the new features in Lightscape 3.2

Support through .DWG import for AutoCAD 2000 and
previous versions of AutoCAD

Improved translator plug-ins for better interoperability
with 3D Studio VIZ and 3D Studio MAX

Up to 50% performance improvement in Ray Tracing
with Antialiasing

Includes an extensive library of hundreds of ready-to-use
luminaires, blocks and materials featuring products from
leading manufacturers

Over 100 improvements to the user interface make
Lightscape easier to use than ever before

Improved drag-and-drop tools for placing and
positioning luminaires and other objects into your

Improved interface for previewing materials